local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40032
L0_1.ActorAlias = "40032"
L1_1 = {}
L1_1.q4003204 = 4003204
L1_1.q4003201 = 4003201
L1_1.q4003202 = 4003202
L1_1.q4003205 = 4003205
L1_1.q4003206 = 4003206
L1_1.q4003207 = 4003207
L1_1.q4003203 = 4003203
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3042
L2_1.alias = "Npc3042"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3042Data = L2_1
L2_1 = {}
L2_1.id = 3041
L2_1.alias = "Npc3041"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3041Data = L2_1
L0_1.Npcs = L1_1
return L0_1
